Codex cover

Codex

On the world of Sycorax, the Ultramarines muster to liberate the world from ork invaders
Released
2013
On the world of Sycorax, the Ultramarines muster to liberate the world from ork invaders. Attempting a rescue of important prisoners, Captain Uriel Ventris and his warriors enact a daring plan. The risks are great, but Ventris knows no fear, for he trusts in the wisdom of his primarch and the tenets of the Codex.

Graham McNeill

Graham McNeill worked for Games Workshop between 2000 and 2006 as a games developer and a background material writer. As well as writing for White Dwarf, he worked on several codexes including the Tau, Necrons, Witch Hunters, Space Marines and Black Templars. After leaving Games Workshop in 2006 he became a freelance writer, but currently continues to produce novels for Black Library His Horus Heresy novel, A Thousand Sons, was a New York Times bestseller, and the second book in his Sigmar trilogy, Empire, won the 2010 David Gemmell Legend Award for best fantasy novel.

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